Android Game Review
Hearthstone is a digital collectible card game that revolves around a turn-based matches between two opponents, controlled by Blizzard, Battlenet. Players can choose one of several modes of play, with each offering a slightly different experience. Players start the game with a substantial collection of basic card, but can get a rare and more powerful cards through the purchase of a deck of cards, or as a reward for completing the Arena works. In the game gold rewarded for completing daily quests randomized capable of being rerolled a day and winning matches in ranked games, with 10 wins gold in three obtained 100 gold limit for the day.
Hearthstone supported micropayments for boosters, recording Arena Mode and access Adventure Mode. Unlike other card games, Hearthstone not use the system trading card and instead allows players to "disenchant" unwanted cards into «secret Dust resource, which can then be used to "craft" new cards
Matches
Each player is represented by their chosen "hero" is also very important character of Warcraft. Each character is a special class, the definition of special maps and unique character power available to them. Each hero has 30 health - if this number is reduced to zero, the hero is destroyed, and the controlling player loses. Available classes, with his name the hero, are Mage (Jaina), a priest (Anduin Wrynn), Warlock (Gul'dan), Paladin (Uther the Lightbringer), Warrior (Garrosh Hellscream), Druid (Malfurion Stormrage), Hunter (Rexxar ), Rogue (Valeera Sanguinar) and Shaman (Thrall). Players can choose to play with one of several pre-assembled "basic" deck or a deck of their own manufacture. Although many maps are available to the heroes of any class (neutral cards), a large part limited to a certain class, giving each hero strengths and unique features.
At the beginning of the game each player draw cards from their decks thirty cards. The first player draws three cards while the second player takes four. Further, players enter the "Mulligan phase." At this stage, the players can return any number of cards on the deck and back to redraw the same number of cards. At the end of Mulligan, the second player gets another card called "Coin", a card that gives you a single use mana crystal one move. Despite the advantage of two cards of the second player, the first player to average a 3% more chances to win.
In turn, each player can choose to play one of their cards, use their hero power, to conquer their minions to attack the target or attack directly with his hero, if they have weapons there. However, what actions a player can take part determined by their mana pool of resources, which is updated at the beginning of each turn. Each player starts the game with zero mana crystals, and gets one at the beginning of each turn, to a maximum of 10 mana. Each card and power supply hero requires the player to use a certain amount of mana to play it strategically limiting the actions of each player. Large pools of mana in the later rounds will allow players to play more and more expensive cards, opening up the game to more powerful minions and abilities.
Match the moment when one or both players have / have reached zero health, or if the player wants to concede. Completing the game will provide each player experience Hero (Win gets more experience) and giving them access to additional basic level maps for 10 of the hero or gold versions of key cards to pass the level 10; After all characters level 60, the player will have all the gold version of the basic card.
Each match takes place on a randomly chosen battlefield, which is a board that game. There are six possible battles: Stormwind, Orgrimmar, Pandaria, in Stranglethorn, Naxxramas, goblins vs. Gnomes themed locations and Blackrock. Each battle has its own design and numerous interactive elements, gameplay, but in no way affects or select a specific battlefield; differences are purely cosmetic. Around the battlefield are important elements of the user interface of the game, which manually deck each player portrait of the hero, the hero power, mana crystals, Journal last card played / actions taken and called servants of each character.
Cards
Cards basic substance of Hearthstone, presenting their abilities, characters and effects that each player can use during the game. There are 566 collectible cards in the game, with more planned to be added in the future due to additional expansion packs and adventure. The first adventure, The Curse of Naxxramas, added 30 cards. The first expansion, against Goblins Dwarfs (GvG), added 123 maps. Second adventure, Black Mountain, added 31 cards.
In all normal modes of play, except Arena, the player fights with a deck of 30 cards, built of cards in the collection of the player. Each deck can only have two of each card, and only one of each legendary card. Legendary cards rarest cards in Hearthstone and are based on the return of special characters that have played an important role in the Warcraft world. When triggered, the legendary cards will play a special animation or sound and will also have a dragon frame. Arena game has no such restrictions, but requires players to play with your new deck, randomly selected from a number of prescribed elections. For any type of deck building deck Player is a key strategic element in the game to determine which cards are available to them during the match.
Each player starts the game with a wide range of basic maps. Maps highest rarity can be obtained through the acquisition of a package of cards, or as a reward from the Arena mode. Packs of cards and write the arena can be purchased for real money or gold earned in the game. Each packet consists of five cards random cards, including at least one rare card. Get new maps allows the player to add them on the decks, opening up new opportunities for play and strategy.
Players can also use the system to create new craft card. The system uses a secret dust develop specific card. Arcane Dust can be obtained as a reward Arena or destruction of existing maps, allowing players to convert unwanted or redundant card in a more desirable options. Development of the system was created as an alternative player trading card distributed in trading card games such as Magic: The Gathering, with no plans to trade for cards between players.
Like foil found in physical CCGs, Hearthstone has a gold card, special versions of normal maps showing gold border and unique animations. These cards are less common than the conventional version, and there are more secret dust. Gold Cards are different from their conventional counterparts purely cosmetic and designed to allow players to show their cards to others.
Game modes
Five game modes available to play in the Hearthstone.
Practice mode corresponds to the players against a computer opponent referred to as "Innkeeper". Players can learn the basics of the game against the "base" of opponents, who use only the main card in their decks, or you can play against the "Expert" opponents, who use a wider range of cards. Players can also choose which class to play against him.
Play mode corresponding to other human players against players of similar skill. Players can choose to play casual "friendly" games, or participate in the rating of the game, earning medals reflect the skill and standing within the community. Takes the game has a rank of 26th level with victories allows the player to go to the higher ranks, and losses of forcing them to go down in rank. High rank called Legend. This title can not be lost until the season ends, and has a current rating of Evaluation in the region of the player. All series are reduced substantially at the beginning of the season, with the duration of the season for about one month. Participation in the rating of the game players can earn special cosmetic awards, including additional card back designs and animated heroes gold portraits. At the end of each season, Blizzard has been awarded the card back in order to achieve at least the title 20; April 2015 is the 13th season.
Arena mode is worth gold or real money to play and allows the player to design a deck of 30 cards, choosing between three random cards simultaneously. Players use their deck prepared to compete in a series of games against other players in the arena. Each arena performance lasts until the player has reached three losses or twelve wins, or chooses to retire the deck, after which they are given a number of awards, determine the total number of games won. While built decks have limitations on the number of copies of the same card, the arena deck has no such restrictions.
Duel, sometimes called the "Friendly Play", will allow players to challenge players on their list of friends in the usual games. Duels not offer benefits, but will allow players to play games outside of the other game modes.
Adventure mode is single user mode, which has the player tries to defeat bosses to unlock new maps. Clashes have dialogue elements. The content of the first adventure, The Curse of Naxxramas, is divided into five wings, each wing based on the location within the adventure and the wings were originally unlocked for purchase in a week. Each wing is purchased in a single transaction for 700 gold or real money and gain access to a particular wing, previous wing must be purchased. Second adventure, Black Mountain, also has five wings, which are initially unlocked a week. Bundle discounts when buying all the other locked wings at the same time using real money.
In addition, the game has a tutorial that is limited starting experience designed to introduce players to Hearthstone in which the player character besieged series of opponents, with the essential elements of a dialogue. Tutorial can only be played once for each of the accounts at each of the regions.
Review scores
10/10